3D Modelling & Game Art

Beginner 3D Modeling & Game Art Sessions
Anyone interested in learning 3D modelling from scratch - these sessions are for you!
Learn to use industry standard tools such as Maya, ZBrush and Substance to create complete 3D assets from start to finish. Build a strong foundation in 3D art so you can confidently take on portfolio pieces and game art projects of your own.
Applicants with Blender experience are also welcome to apply.
Class Details
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Schedule: Monday to Friday
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Times: Availability between 12:00pm and 5:00pm
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Length: 50 minutes
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Course Fee - €20 per lesson or €70 for a block of 4 lessons

Course Outline
This course is designed to share industry knowledge and help guide you towards your personal goals in 3D modelling and game art. Throughout the sessions you will build confidence using professional 3D software and gain a clear understanding of how to create and complete your own projects from start to finish.
What You Will Learn
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3D Modelling: Learn the fundamentals of topology, efficient workflows and UV unwrapping techniques.
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Digital Sculpting: Create high-quality organic and hard-surface details using professional sculpting tools.
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Texturing: Explore PBR (Physically Based Rendering) texturing to produce realistic or stylised materials and surfaces.
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Procedural Materials & Tiling: Understand node-based material creation and the power of procedural workflows.
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Unreal Engine Integration: Import your assets into a real-time environment, set up lighting, and present your work inside Unreal Engine.
Why Choose This Course?
Starting with new software can feel overwhelming, especially if you are unsure where to begin or whether 3D modelling is the right path for you. This course is designed for beginners who want to explore the games industry and develop practical skills using professional 3D tools.
By the end of the course, you will have created portfolio-ready pieces and gained the foundational knowledge needed to continue developing your skills for future creative or career opportunities.
